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Brian Maricle, Character Artist, Digital Sculptor, Modeler Firefighter by Brian Maricle. Software render of in-game mesh. 13,290 polys. 
  
     Concept/hi res sculpt in ZBrush by Brian Maricle 
 Textures created at 4096 and sized down to 1024 for game. Created in Mudbox and Photoshop.  |