Brian Maricle, Character Artist, Digital Sculptor, Modeler
Firefighter by Brian Maricle. Software render of in-game mesh. 13,290 polys.
All images copyright Real Time Immersive, a Crytek studio. Reproduced with permission.
This video was created by Jesse and Justin Matos
and shows some of the great work done at RTI and features this firefighter (0:16 - 0:30.)
man behind the mask
click to enlarge
In-game test. Level and environment by Justin Matos.
FireEngine by unknown artist.
Concept/hi res sculpt in ZBrush by Brian Maricle
Textures created at 4096 and sized down to 1024 for game. Created in Mudbox and Photoshop.